观察者模式
创始人
2024-05-20 02:18:38
0

试想一段业务逻辑:如果孩子哭,则做点什么;不哭就啥也不做,一直观察。

在这里插入图片描述

v1:披着面向对象外衣的面向过程


public class Main1 {public static void main(String[] args) {boolean cry = false;while (!cry) {//进行处理}if(cry){//do sth}}
}

v2:面向对象的方式

class Child {private boolean cry = false;public boolean isCry() {return cry;}public void wakeUp() {System.out.println("Wake Up! Crying wuwuwuwuwuwu......");cry = true;}}public class Main {public static void main(String[] args) {Child child = new Child();while (!child.isCry()) {try {Thread.sleep(1000);} catch (InterruptedException e) {e.printStackTrace();}System.out.println("observer ....");}}}

v3:将观察者放在被观察者里面里面


class Child {private boolean cry = false;private Dad d = new Dad();public boolean isCry() {return cry;}public void wakeUp() {System.out.println("Wake Up! Crying wuwuwuwuwuwu......");cry = true;d.feed();}}class Dad {public void feed() {System.out.println("dad feeding...");}
}/*** 孩子哭了,老爸观察到后便去喂奶,孩子为被观察者*/
public class Main {public static void main(String[] args) {Child child = new Child();//do sthchild.wakeUp();}}

v4:多个观察者

class Child {private boolean cry = false;private Dad dad = new Dad();private Mum mum = new Mum();private Dog dog = new Dog();public boolean isCry() {return cry;}public void wakeUp() {cry = true;dad.feed();mum.hug();dog.wang();}}class Dad {public void feed() {System.out.println("dad feeding...");}
}class Mum {public void hug() {System.out.println("mum huging...");}
}class Dog {public void wang() {System.out.println("dog wang...");}
}public class Main {public static void main(String[] args) {Child child = new Child();//do sthchild.wakeUp();}
}

v5:使用观察者模式

interface Observer {void actionOnWake();}class Dad implements Observer {@Overridepublic void actionOnWake() {System.out.println("dad feeding...");}
}class Mum implements Observer {@Overridepublic void actionOnWake() {System.out.println("mum hug...");}
}class Dog implements Observer {@Overridepublic void actionOnWake() {System.out.println("dog wang...");}
}class Child {private List observers = new ArrayList<>();{observers.add(new Dad());observers.add(new Mum());observers.add(new Dog());}private boolean cry = false;public boolean isCry() {return cry;}public void wakeUp() {cry = true;for (Observer observer : observers) {observer.actionOnWake();}}}public class Main {public static void main(String[] args) {Child child = new Child();//do sthchild.wakeUp();}
}

v6:带有事件传递的观察者


class WakeUpEvent {long timestamp;String loc;public WakeUpEvent(long timestamp, String loc) {this.timestamp = timestamp;this.loc = loc;}
}interface Observer {void actionOnWake(WakeUpEvent event);
}class Dad implements Observer {@Overridepublic void actionOnWake(WakeUpEvent event) {System.out.println("dad feeding...");}
}class Mum implements Observer {@Overridepublic void actionOnWake(WakeUpEvent event) {System.out.println("mum hug...");}
}class Dog implements Observer {@Overridepublic void actionOnWake(WakeUpEvent event) {System.out.println(event.timestamp + "----" + event.loc + "dog wang...");}
}class Child {private List observers = new ArrayList<>();{observers.add(new Dad());observers.add(new Mum());observers.add(new Dog());}private boolean cry = false;public boolean isCry() {return cry;}public void wakeUp() {cry = true;WakeUpEvent event = new WakeUpEvent(System.currentTimeMillis(), "地上");for (Observer observer : observers) {observer.actionOnWake(event);}}}public class Main {public static void main(String[] args) {Child child = new Child();//do sthchild.wakeUp();}
}

在这里插入图片描述

v7:将被观察者(事件源)传递给观察者


class WakeUpEvent {long timestamp;String loc;Child source;public WakeUpEvent(long timestamp, String loc, Child source) {this.timestamp = timestamp;this.loc = loc;this.source = source;}
}interface Observer {void actionOnWake(WakeUpEvent event);
}class Dad implements Observer {@Overridepublic void actionOnWake(WakeUpEvent event) {System.out.println("dad feeding...");}
}class Mum implements Observer {@Overridepublic void actionOnWake(WakeUpEvent event) {System.out.println("mum hug...");}
}class Dog implements Observer {@Overridepublic void actionOnWake(WakeUpEvent event) {System.out.println(event.source + "dog wang...");}
}class Child {private List observers = new ArrayList<>();{observers.add(new Dad());observers.add(new Mum());observers.add(new Dog());}private boolean cry = false;public boolean isCry() {return cry;}public void wakeUp() {cry = true;WakeUpEvent event = new WakeUpEvent(System.currentTimeMillis(), "地上", this);for (Observer observer : observers) {observer.actionOnWake(event);}}}/*** 有很多时候,观察者需要根据事件的具体情况来进行处理(事件源对象不同,处理逻辑不同)* 大多数时候,我们处理事件的时候,需要拿到事件源对象* 事件源对象,怎么传递?* 1、直接写死在Observer中肯定是不行的,这样就定死了观察对象。* 2、可以通过event传递过去*/
public class Main {public static void main(String[] args) {Child child = new Child();//do sthchild.wakeUp();}
}
/*** 例如JFrame中的事件源Source*/
public class JFrameText {public static void main(String[] args) {JFrame frame = new JFrame();FlowLayout flowLayout = new FlowLayout(FlowLayout.LEFT);frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);frame.setBounds(100, 100, 700, 500);//水平间距flowLayout.setHgap(20);//控件之间的垂直间距flowLayout.setVgap(20);JPanel panel = new JPanel(flowLayout);JButton btnSend = new JButton("按钮");btnSend.setEnabled(true);panel.add(btnSend);frame.getContentPane().add(panel);frame.setVisible(true);//ActionListener为观察者btnSend.addActionListener(new ActionListener() {@Overridepublic void actionPerformed(ActionEvent e) {System.out.println(e.getSource() + "按钮被点击了");}});btnSend.addKeyListener(new KeyListener() {@Overridepublic void keyTyped(KeyEvent e) {}@Overridepublic void keyPressed(KeyEvent e) {}@Overridepublic void keyReleased(KeyEvent e) {}});}
}

v8:事件可以做抽象多态处理


abstract class Event {abstract T getSource();
}class WakeUpEvent extends Event {long timestamp;String loc;Child source;public WakeUpEvent(long timestamp, String loc, Child source) {this.timestamp = timestamp;this.loc = loc;this.source = source;}@OverrideChild getSource() {return source;}
}interface Observer {void actionOnWake(Event event);
}class Dad implements Observer {@Overridepublic void actionOnWake(Event event) {WakeUpEvent e = (WakeUpEvent) event;Child source = e.getSource();System.out.println("dad feeding...");}
}class Mum implements Observer {@Overridepublic void actionOnWake(Event event) {System.out.println("mum hug...");}
}class Dog implements Observer {@Overridepublic void actionOnWake(Event event) {System.out.println("dog wang...");}
}class Child {private List observers = new ArrayList<>();{observers.add(new Dad());observers.add(new Mum());observers.add(new Dog());}private boolean cry = false;public boolean isCry() {return cry;}public void wakeUp() {cry = true;Event event = new WakeUpEvent(System.currentTimeMillis(), "地上", this);for (Observer observer : observers) {observer.actionOnWake(event);}}}public class Main {public static void main(String[] args) {Child child = new Child();//do sthchild.wakeUp();}
}

v9:利用观察者模式仿照写一个JFrame

public class Test {public static void main(String[] args) {Button b = new Button();b.addActionListener(new MyActionListener1());b.addActionListener(new MyActionListener2());b.buttonPressed();}
}class Button {private List actionListeners = new ArrayList<>();public void buttonPressed() {ActionEvent e = new ActionEvent(System.currentTimeMillis(), this);for (int i = 0; i < actionListeners.size(); i++) {ActionListener l = actionListeners.get(i);l.actionPerformed(e);}}public void addActionListener(ActionListener listener) {actionListeners.add(listener);}}class ActionEvent {long when;Object source;public ActionEvent(long when, Object source) {this.when = when;this.source = source;}
}interface ActionListener {//Observervoid actionPerformed(ActionEvent e);
}class MyActionListener1 implements ActionListener {@Overridepublic void actionPerformed(ActionEvent e) {System.out.println("button pressed 1!");}
}class MyActionListener2 implements ActionListener {@Overridepublic void actionPerformed(ActionEvent e) {System.out.println("button pressed 2!");}
}

/*** 对照原生的JFrame中的Button*/
public class TestFrame extends Frame {public void launch() {Button button = new Button("press me");button.addActionListener(new MyActionListener());button.addActionListener(new MyActionListener2());this.add(button);this.pack();this.addWindowListener(new WindowAdapter() {@Overridepublic void windowClosed(WindowEvent e) {System.exit(0);}});this.setLocation(400, 400);this.setVisible(true);}public static void main(String[] args) {new TestFrame().launch();}class MyActionListener implements ActionListener {//Observer@Overridepublic void actionPerformed(ActionEvent e) {System.out.println("button pressed!");}}class MyActionListener2 implements ActionListener {@Overridepublic void actionPerformed(ActionEvent e) {System.out.println("button pressed 2!");}}}

附:

  • javascript中的 event对象也是一种观察者

  • 在很多系统中,Observer模式往往和责任链模式共同负责对事件的处理,其中的某一个observer负责是否将事件进一步传递

  • 观察者的应用:响应式编程,如RxJava

 io.reactivex.rxjava2rxjava2.2.21


import io.reactivex.Observable;
import io.reactivex.ObservableEmitter;
import io.reactivex.ObservableOnSubscribe;
import io.reactivex.Observer;
import io.reactivex.annotations.NonNull;
import io.reactivex.disposables.Disposable;
import io.reactivex.functions.Consumer;
import io.reactivex.schedulers.Schedulers;public class HelloRx {public static void main(String[] args) {
//        test1();test2();}private static void test1() {//1、产生事件:事件源对象,实现subscribe方法,在其中产生事件Observable observable = Observable.create(new ObservableOnSubscribe() {@Overridepublic void subscribe(@NonNull ObservableEmitter emitter) throws Exception {//发射器发射事件emitter.onNext("hello");emitter.onNext("world");}});//2、消费者Consumer consumer = new Consumer() {@Overridepublic void accept(String s) throws Exception {System.out.println(Thread.currentThread().getName() + " == consumer ==" + s);}};//3、同步解耦合(类似mq,mq是拉,这个是推)observable.subscribe(consumer);//4、异步observable.observeOn(Schedulers.newThread()).subscribe(consumer);//5、观察者,比更消费者consumer更加灵活的处理Observer observer = new Observer() {@Overridepublic void onSubscribe(@NonNull Disposable disposable) {}@Overridepublic void onNext(String s) {System.out.println(Thread.currentThread().getName() + " == observer ==" + s);}@Overridepublic void onError(Throwable throwable) {}@Overridepublic void onComplete() {}};//6、同步observable.subscribe(observer);//7、异步observable.observeOn(Schedulers.newThread()).subscribe(observer);}private static void test2() {//以上的逻辑可以写成链式Observable.create((ObservableOnSubscribe) emitter -> {emitter.onNext("hello");emitter.onNext("world");}).observeOn(Schedulers.newThread()).subscribe(s -> System.out.println(Thread.currentThread().getName() + " == consumer ==" + s));}}
public class Main {public static void main(String[] args) {Observable.create(new ObservableOnSubscribe() {@Overridepublic void subscribe(@NonNull ObservableEmitter emitter) throws Exception {emitter.onNext("hello");emitter.onNext("world");}}).subscribe(new Consumer() {@Overridepublic void accept(String s) throws Exception {System.out.println(s);}});}
}

在这里插入图片描述

相关内容

热门资讯

华为手机适合安卓系统,安卓生态... 你有没有发现,最近华为手机在安卓系统圈子里可是风头无两呢?这不,我就来给你好好捋一捋,为什么华为手机...
安卓系统下载福建助学,安卓系统... 你有没有听说最近安卓系统上有个超级棒的福建助学项目?没错,就是那个能让你轻松下载各种学习资源的神器!...
i7安卓系统,引领智能科技新潮... 你有没有想过,手机和电脑的结合体是什么样的呢?想象一个既能流畅运行大型游戏,又能轻松处理日常办公的设...
安卓改鸿蒙系统安装,系统升级安... 你有没有想过给你的安卓手机换换口味呢?没错,就是那种焕然一新的感觉!今天,就让我来带你一起探索如何将...
安卓原生系统美化软件,个性化美... 你有没有发现,安卓手机用久了,界面总是有点单调乏味呢?别急,今天就来给你安利几款超好用的安卓原生系统...
安卓系统图案解锁方法,安卓系统... 手机解锁,这可是每天都要经历的小环节,是不是觉得有点儿单调呢?今天,就让我来带你一起探索一下安卓系统...
安卓系统怎么调俄语,安卓系统设... 你有没有想过,在安卓手机上轻松切换到俄语界面呢?这可不是什么高难度的任务,只要跟着我一步步来,保证让...
安卓系统怎么配置内网,安卓系统... 你有没有想过,家里的安卓设备怎么才能轻松连接到内网呢?这可是个实用的小技巧哦!想象你可以在手机上直接...
安卓系统更新 文件路径,安卓系... 你有没有发现,你的安卓手机最近是不是总在提醒你更新系统呢?每次更新,都感觉手机焕然一新,功能更强大了...
wish只能用安卓系统,探索无... 你知道吗?在手机世界里,有一个神奇的愿望清单,只有安卓系统的小伙伴们才能实现哦! 今天,就让我带你一...
开元安卓车机系统,智能驾驶新体... 你有没有发现,现在的汽车越来越智能了?这不,最近我入手了一辆配备了开元安卓车机系统的车,简直让我爱不...
安卓系统旁白怎么关,如何关闭安... 你是不是也和我一样,在使用安卓手机的时候,不小心开启了旁白功能,现在想把它关掉,却怎么也找不到方法?...
安卓手机系统流畅版,极致性能与... 你有没有发现,最近你的安卓手机用起来是不是特别顺滑?没错,就是那种点屏幕就立刻响应的感觉,简直让人爱...
forest安卓系统换到苹果,... 你有没有想过,手机操作系统就像是我们生活中的不同道路,有时候,你可能觉得一条路走得太久了,想要换一条...
华为鸿蒙系统安卓平板,开启智能... 亲爱的读者们,你是否也像我一样,对科技圈的新鲜事儿充满好奇?今天,我要和你聊聊一个最近在科技圈掀起波...
安卓系统藏族软件下载,精选安卓... 安卓系统藏族软件下载:探索藏族文化的数字新篇章在数字化时代,手机已经成为我们生活中不可或缺的一部分。...
显示安卓系统耗电大,深度剖析原... 手机电量总是不够用?是不是觉得安卓系统耗电特别大?别急,今天就来给你揭秘安卓系统耗电的秘密,让你手机...
抽取原装安卓系统驱动,深度挖掘... 你有没有遇到过这种情况?手机里的安卓系统突然卡顿,或者某个应用突然罢工,这时候你是不是想给它来个“大...
安卓系统手机游戏排行,热门游戏... 你有没有发现,最近你的手机里是不是又多了一款游戏?没错,安卓系统手机游戏排行又更新了!今天,就让我带...
安卓系统叫AR 特效,安卓系统... 你知道吗?最近在安卓系统上出现了一个超级酷炫的新功能,它就是AR特效!是不是听起来就让人兴奋不已?那...